Battlestar Galactica Online (2011-2016).ARGONAVIS from BanG Dream! AAside (2021-2022).Age of Empires: Castle Siege (2014-2019).Adventure Time Battle Party (2014-2017).Xbox Live 1.0 - Every online multiplayer video game for the original Xbox (2004-2010) note This also extends to original Xbox games made available via backwards compatibility on the Xbox 360 onwards.PSP games can still technically be purchased and downloaded via the PS3 or PS Vita and then transferred to a PSP if desired, or downloaded directly via a PSP's Account Management menus for games purchased before the store closure. PlayStation Network and PlayStation Store access for the PlayStation Portable (2004-2021) note Originally part of a planned server sunset collectively for the PSP, PS3 and PS Vita, but fan backlash caused Sony to backtrack on the latter two platforms.Nintendo Wi-Fi Connection - Every online multiplayer video game for the Nintendo DS and Wii (2005-2014).Modern unofficial servers require DNAS workarounds to access properly. The DNAS service was shut down on April 4, terminating many unofficial servers for games that required it. The last official server for a PlayStation 2 game ( Final Fantasy XI) went offline on March 31, 2016. Dynamic Network Authentication System - Copy Protection for PlayStation 2 online multiplayer games (2003-2016) note PlayStation 2 multiplayer is hosted exclusively by third parties, but later games require the user's console to be authorized by the DNAS to connect. For simplicity, this page will stick to games whose major or only component was the online mode. Many games that have a single player component can be rendered defunct if you needed to sign in or otherwise connect to the internet at the start of the game (this can be inherent to the console too: try playing an Xbox game without internet). While the more benign variants of this will require it only once upon the initial install, even that can later make an otherwise offline game unplayable once a re-install of any sort is needed. It's also worth noting that this trope is a major reason why DRM is controversial in the gamer community: DRM often requires connection to a server to verify the software as an anti-piracy measure. Also related to Permanently Missable Content, where in this case the entire game is missed if you learnt of it after it is shut down, and you won't get to play it at all. Related to Temporary Online Content, where game content is made available online for a limited amount of time, and can no longer be obtained after it is taken offline. Whether they are supported by fans or not is not important to this page's categorization.įor online games that were never released to begin with, see Canceled Video Games. However, this index is for online games that are no longer officially supported by their original developers. Sometimes, fans will create new servers to keep playing, or they will outright remake the game from the ground-up but many games never see such a revival due to cease-and-desist orders, not enough fanbase to spark interest, a lack of source code or ways to reverse-engineer the server, or other reasons. Whatever the case, the servers will go down, and the game will no longer be sold commercially. Perhaps the game simply wasn't successful enough to be worth maintaining, or the creators themselves folded, or maybe (as a Bittersweet Ending) there's a sequel that has made the original obsolete. As a result, there will inevitably come a time when an online game is no longer supported by its creators. The rise of Web Games and MMOs has led to a particular form of Abandonware, as always-online games are upkeep-intensive and depend upon a consistent flow of players and profit to justify keeping the dedicated servers running.
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